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IES RP-30-17 Recommended Practice for Museum and Art Gallery Lighting, 2017
- Cover
- Copyright
- Contents
- Foreword: Museums – By Howard Brandston
- 1.0 Introduction to Museum Design [Go to Page]
- 1.1 Integrated Design
- 1.1.1 Collaboration with Museum Professionals
- 1.1.2 Collaboration with Architects, Engineers, Media Designers, and Contractors
- 2.0 Museum Categories and Criteria For Lighting Design Success [Go to Page]
- 2.1 Types of Museums and Art Galleries
- 2.2 Criteria for Successful Museum Lighting
- 3.0 Controllable Qualities of Light [Go to Page]
- 3.1 Illuminance (And Related Properties
- 3.1.1 Illuminance Criteria
- 3.1.2 Luminance
- 3.1.3 Irradiance
- 3.2 Light Distribution
- 3.2.1 Luminaire Photometry
- 3.2.2 Controlling the Distribution of Light
- 3.2.3 IES Method for Creating Focus
- 3.3 Color
- 3.3.1 Color Assessment Factor 1: The Effect of Illuminance on Color Appearance
- 3.3.2 Color Assessment Factor 2: Chromaticity
- 3.3.3 Color Assessment Factor 3: Color Rendering
- 3.3.4 Visual Assessment of Color Quality
- 3.3.5 Conclusion
- 3.4 Movement
- 3.5 Angle
- 3.5.1 Modeling of Three-Dimensional Forms
- 3.5.2 Location of Luminaires
- 3.5.3 Lighting the Background
- 3.5.4 You Cannot Light a Mirror
- 3.5.5 Sparkle and Nuisance Glare
- 3.5.6 Direct Glare
- 3.5.7 Veiling Reflections (Reflected Glare
- 3.5.8 Spatial Brightness Appearance
- 3.5.9 Glare Summary
- 3.6 Controllable Qualities of Light: Summary
- 4.0 Preservation of Light-Sensitive Materials [Go to Page]
- 4.1 Damage Factor 1: A Material’s Susceptibility to Light
- 4.1.1 General Susceptibility to Damage Based on the SPD of the Light Source
- 4.1.2 Relative Rate of Damage Based on the Extent of Previous Exposure
- 4.1.3 Relative Rate of Damage over Time, Based on the Light Sensitivity of an Object
- 4.2 Damage Factor 2: The Concentration of Irradiance on The Surface of a Material
- 4.2.1 Illuminance
- 4.3 Damage Factor 3: Duration of Exposure and The Principle of Reciprocity
- 4.4 Damage Factor 4: The Spectral Power Distribution of Light Sources (UV, IR, and Visible
- 4.4.1 Ultraviolet (UV) Radiation
- 4.4.2 Infrared (IR) Radiation and Thermal Management
- 4.4.3 Spectrum of Visible Radiation
- 4.4.4 Specific Susceptibility to Damage Based on Light Source Spectrum
- 4.5 Preservation of Light-Sensitive Materials: Summary
- 5.0 The Lighting Design Process [Go to Page]
- 5.1 Lighting Concept: Pre-Design Phase
- 5.2 Schematic Design: Assessment Phase
- 5.3 Design Development: Defining Solutions Phase
- 5.4 Construction Documentation: Final Design Phase
- 5.5 Contract Administration: Commissioning and Installation Phase
- 5.6 Project Completion: Reflection on Design and Lessons Learned
- 6.0 Typical Lighting Solutions For Museum Exhibitions [Go to Page]
- 6.1 Flat Objects On Vertical Surfaces
- 6.1.1 Wall Wash
- 6.1.2 Spotlights
- 6.2 Large-Scale Three-Dimensional Objects
- 6.2.1 Minimizing Glare
- 6.3 Exhibit Cases
- 6.3.1 Built-In Cases
- 6.3.2 Freestanding Cases: General Considerations
- 6.3.3 Freestanding Glass Cases: Four-Sided Plus Solid Top
- 6.3.4 Freestanding Glass Cases: Four-Sided Plus Glass Top (Five-Sided
- 6.3.5 Grand Cases
- 6.3.6 Mini-cases
- 6.3.7 Table Cases with Flat Tops
- 6.3.8 Table Cases: Lectern Type
- 6.3.9 Wall Cases
- 6.3.10 Common Elements of Display Cases
- 6.3.11 Case Checklist
- 6.3.12 Case Reflections
- 6.4 Dioramas
- 6.4.1 Concealed Lighting Locations
- 6.4.2 Dual Lighting
- 6.5 Typical Lighting Solutions: Summary
- 7.0 Luminaires, Light Sources, and Accessories [Go to Page]
- 7.1 Basic Types of Luminaires Used for Direct Lighting
- 7.1.1 Lamp-Based Performance Luminaires
- 7.1.2 Integrated Performance Luminaires
- 7.2 Incumbent Source vs. Replacement or Retrofit Source
- 7.3 Luminaire Construction And Safety
- 7.4 Efficacy, Efficiency, and Life
- 7.5 Flicker
- 7.5.1 Measurement of Flicker
- 7.6 Museum Lighting Applications and Techniques: Relationship to Luminaires
- 7.6.1 Special Effects Lighting
- 7.6.2 Safety and Security with Track Lighting
- 7.6.3 Picture Lights
- 7.7 Luminaire Accessories
- 7.7.1 Glass Spread Lenses and Beam Softeners
- 7.7.2 Dichroic Glass and Narrow B Filters
- 7.7.3 UV and IR Filtering
- 7.7.4 Filters, Color Filters, and Thin Film Diffusers
- 7.7.5 Glare Control
- 7.7.6 Beam Manipulation and Pattern Projection
- 7.8 Track Lighting
- 7.8.1 Codes and Safety Requirements for Track Lighting Systems
- 7.8.2 Track Systems
- 7.9 Fiberoptic Systems
- 8.0 Daylighting the Museum Environment [Go to Page]
- 8.1 Daylight in Architectural Lighting Design
- 8.1.1 Sunlight
- 8.1.2 Sky Light
- 8.1.3 Reflected Light from Sun or Sky
- 8.2 Energy and Damage
- 8.2.1 Light and Ultraviolet (UV) Energy
- 8.2.2 Non-Visible Spectrum (IR
- 8.3 Daylighting Design in Museums
- 8.3.1 Daylight as Object Illuminant
- 8.3.2 Daylight as Architectural Illuminant
- 8.3.3 View Provision
- 8.3.4 Visual Comfort
- 8.3.5 Energy Savings
- 8.4 Daylighting Techniques and Typologies
- 8.4.1 Sidelighting
- 8.4.2 Toplighting
- 8.4.3 Combinative Strategies
- 8.4.4 Shading Devices
- 8.5 Performance Metrics
- 8.5.1 Object Illuminance and Luminance
- 8.5.2 Values Used to Assess Damage or Risk: Maximum Instantaneous Value
- 8.5.3 Values Used to Assess Damage or Risk: Cumulative Value
- 8.5.4 Values Used to Assess Damage or Risk: SDF Curves
- 8.5.5 Recommended Ratios and Maximum Value
- 8.5.6 Glare
- 8.5.7 Damage Concerns
- 8.6 Color Metrics
- 8.6.1 SPD, Chromaticity, and Correlated Color Temperature (CCT
- 8.6.2 Color Rendering Index (CRI
- 8.7 Documentation and Testing
- 8.7.1 Daylighting Specifications
- 8.7.2 Programming and Verification
- 8.7.3 Commissioning
- 8.7.4 Operational Issues
- 9.0 Lighting Control Systems [Go to Page]
- 9.1 The Lighting Design and Lighting Controls Team
- 9.1.1 The Lighting Designer
- 9.1.2 Lighting Control Systems Integrators
- 9.2 The Design and Engineering Process
- 9.2.1 Lighting Control Protocols
- 9.2.2 Developing System Specifications
- 9.2.3 Submittals
- 9.3 Types of Lighting Controls
- 9.3.1 Switches, Wall Box Dimmers, and Contactors
- 9.3.2 Circuit-Level Automated Controls
- 9.3.3 Integration of Lighting Controls with Other Systems
- 9.4 Control System Fundamentals and Hardware Elements
- 9.4.1 Sensors
- 9.4.2 User Interfaces with the Lighting Control System
- 9.4.3 Control Locations
- 9.5 Matching Power Control Equipment with Light Sources
- 9.5.1 Controlling Incandescent Lamps
- 9.5.2 Controlling Fluorescent Lamps
- 9.5.3 Controlling Metal Halide Lamps
- 9.5.4 Controlling LEDs
- 10.0 Lighting Design, Economics, and Maintenance [Go to Page]
- 10.1 Designer's Insight
- 10.2 Maintenance
- 10.2.1 Maintenance Checklist
- 10.2.2 Access to Service Luminaires
- 10.3 Lighting Budgets and Economics
- 10.3.1 Factors Related to Direct Cost of Light
- 10.3.2 Initial Equipment Investment Analysis
- 10.3.3 Life Cost Cycle Benefit Analysis
- 11.0 Sustainable Lighting Design for Museums and Art Galleries [Go to Page]
- 11.1 Environmental Impact
- 11.2 Human Health Impacts
- 11.3 Sustainable Design Process
- 11.3.1 Programming and Schematic Design
- 11.3.2 Design Development and Construction Documentation
- 11.3.3 Construction and Commissioning
- 11.4 Sustainable Lighting in Museums and Galleries
- 11.5 Strategies for Sustainability
- 11.5.1 Light Source Selection
- 11.5.2 Automated Controls
- 11.5.3 Life Cycle Analysis
- 11.5.4 Proper Disposal
- 11.6 Other Resources
- Annex A – IES Recommended Illuminance Targets
- Annex B – IES Illuminance Recommendations for Specific Applications
- Annex C – Sensitivity of Colored Materials to Light and UV Energy
- Annex D – Flow Chart for Managing Light-Sensitive Materials
- Annex E – Control Protocols
- Annex F – Light Measurement Tools and Techniques
- Annex G – Lighting for Special Events in Museums and Art Galleries
- Annex H – Fundamental Factors of Artifact Visibility
- Annex I – Electric Light Source Considerations
- Annex J – Sample Luminaire Schedules
- Annex K – Lighting Calculations
- Annex L – Museum Terms
- Annex M – General Lighting Terms
- End References [Go to Page]